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Medieval Crossbow

A medieval crossbow that was modeled within Maya 2017 and used Substance Painter 2018 to create the PBR textures. This project was done over a 4 week period with each week's final edition shown.

Week 4 final render - added a dirt layer along with some roughness adjustment for areas.

Week 4 final render - added a dirt layer along with some roughness adjustment for areas.

Sketchfab 3D Viewer

Week 3 of the medieval crossbow. Added the bow string, adjusted the angel of the lathe and changed out the metal texture.

Week 3 of the medieval crossbow. Added the bow string, adjusted the angel of the lathe and changed out the metal texture.

Week 2 Game-Res with High-Res bake, along with some simple materials applied.

Week 2 Game-Res with High-Res bake, along with some simple materials applied.

Week 1 High-Res

Week 1 High-Res